Valorant Patch 9.11: Neon Nerfs Revealed. New Ping System Changes

PATCH 9.11

The latest Valorant patch 9.11 update brings significant changes to Neon, addressing concerns about her slide mechanics and ultimate, as well as adjustments to the ping system. Here’s a breakdown of what’s changing in the game.


Neon Nerfs: Changes to Her Slides and Ultimate

The development team has announced a much-needed nerf to Neon in the latest Valorant patch 9.11. The primary focus of the update is on her slide mechanics, which have been deemed too powerful, offering both aggressive engagement and an easy escape route. Here’s what’s being adjusted:

  • No Full-Accuracy During Slide: Neon’s slide will no longer grant a full-accuracy buff during use. Instead, the accuracy will now be similar to when a player is crouching and moving, making her less of a dominant force during slides.
  • Tighter Ultimate Timing: The timing on Neon’s ultimate is being tightened, making it more crucial for players to have a well-thought-out plan for when and how to use it. The changes will allow opponents to have more counterplay opportunities, such as baiting or waiting out the ultimate.
  • Increased Ultimate Cost: To further balance Neon’s power, her ultimate will now cost 8 points instead of the previous value, making it more difficult to access in the middle of a match.

These changes are designed to ensure that Neon’s gameplay feels more intentional and that her power is better balanced against other agents.


Vyse and Razorvine Quality of Life Improvements

Along with the Neon changes, there will also be a few quality-of-life improvements to Vyse and Razorvine. The dev team has expressed that Razorvine hasn’t quite been hitting its mark in its current state, so adjustments will be made to improve its effectiveness.

Expect these adjustments to focus on making Vyse’s abilities more responsive and Razorvine more reliable in its intended use.


Ping System Adjustments

The ping system is getting a major update in the patch 9.11 to better align with its original intent as a communication tool. The new changes are designed to curb the abuse of the ping system, particularly in ways that were creating unfair gameplay advantages.

  • No Map Pings in World: Starting with this patch, pings you place on your map won’t be visible in the world. This means players will no longer be able to use pings as a way to spam the enemy team or gain strategic advantage through visual cues on the map.
  • Smokes Block Pings: Smokes will now block pings in the same way walls do. If a spike is smoked off, for example, trying to ping it will no longer result in the ping passing through the smoke. This change should encourage better use of communication tools and limit unintended gameplay advantages.
  • New Ping Sounds: To help players differentiate between different types of pings, new ping sounds will be added. This will make it easier to recognize critical pings, such as those related to spike locations or enemy sightings.

Custom Game Cheat for Practice

For players who want to practice lineups in custom games, a cheat will be added to allow the old ping system to be used again. This will help players hone their skills without the restrictions imposed by the new ping system. Expect this feature to be available in a future patch.

If you’re interested in more Valorant News, Check out AllValorant.gg

Frequently Asked Questions

How has Neon’s slide ability been nerfed in the Valorant patch 9.11?

Neon’s slide will no longer grant a full-accuracy buff, making her shots during the slide less precise. The accuracy will be similar to when a player is crouching and moving.

What is the new ultimate cost for Neon in patch 9.11?

Neon’s ultimate ability now costs 8 points, up from the previous cost, making it more important to plan carefully when using it.

What changes are being made to Vyse and Razorvine?

Vyse will receive a quality-of-life pass to improve his viability, while Razorvine will be tweaked to make it more impactful and effective in-game.

What is the major change to the ping system in the Valorant patch 9.11?

The ping system will no longer show pings placed on the map in the world, and smokes will block pings from passing through. Additionally, new ping sounds have been introduced to help players identify different types of pings more easily.

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