Patch 10.9 is officially live in Valorant, and it brings one of the most significant overhauls to a single agent we’ve seen in a while. tejo, Valorant’s newest initiator, is getting nerfed across the board. Meanwhile, Breach sees a slight delay tweak, and Swiftplay mode gets a small but important set of buffs.

Let’s break down everything you need to know.


🧨 Tejo Gets Hammered

Every part of Tejo’s kit is impacted in this patch. Riot is clearly looking to pull back his impact in both post-plant and entry scenarios, especially with his overwhelming utility refresh potential.

Guided Salvo (Nerfed)

  • Cooldown removed (no longer refreshes during a round)
  • Each use now costs 150 credits
  • Only launches 1 missile per use (down from 2)
  • Targeting range reduced: 55m → 45m

Special Delivery (Stun)

  • Cost decreased: 300 → 200 credits

Stealth Drone

  • Cost increased: 300 → 400 credits

Armageddon (Ultimate)

  • Ult points increased: 8 → 9

These changes make Tejo significantly less oppressive in post-plants, especially since you can no longer rely on infinite rocket spam once cooldowns were up.


⚡ Breach Gets a Small Stun Delay

Fault Line

  • Time to detonation increased from 1 second → 1.2 seconds

A slight timing nerf to make Breach stuns more telegraphed, giving players a small buffer to reposition or react.


🔁 Swiftplay Buffs

To address issues with long-ult charge times in Swiftplay, Riot is increasing the starting ult points for some high-cost agents:

  • Breach (Rolling Thunder): 2 → 3
  • Killjoy (Lockdown): 2 → 3
  • Viper (Viper’s Pit): 2 → 3

This gives players a real chance to use impactful ults in a short format, without making balance adjustments across all modes.


🎁 Gifting System Buff

With the arrival of the Give Back Bundle, Riot is expanding the daily gifting limit from 5 to 10 gifts per day. This change goes live with the bundle’s launch and helps players send more skins — while supporting charity in the process.


🐛 Other Fixes

Patch 10.9 includes some minor bug fixes, but there are no major system changes or map adjustments in this update.


How do you think Tejo will hold up post-nerf? Is this the end of his dominance or just a soft reset for more balanced play? Let us know what you think and stay locked to AllValorant.gg for the latest patch reactions, agent guides, and pro scene updates.

Source: Kanga on YouTube

Frequently Asked Questions about League of Legends PBE Download

What are the Tejo changes in Patch 10.9?

Cooldown removed on Guided Salvo, it now fires one missile, costs 150 credits per use, and has shorter range. His drone is more expensive and his ultimate costs 9 points.

Did Breach get nerfed in Patch 10.9?

Yes, Breach’s Fault Line now takes 1.2 seconds to detonate instead of 1 second.

What changed in Swiftplay mode?

Breach, Killjoy, and Viper now start with 3 ult points instead of 2 in Swiftplay mode.

When do gifting changes go live in Valorant?

With the launch of the Give Back Bundle, the daily gift limit increases from 5 to 10.

Is Tejo still strong after the nerfs?

Tejo is still useful but no longer oppressive. His ability to control post-plant situations has been toned down significantly.

Where can I read more Valorant patch updates?

Visit AllValorant.gg for detailed patch notes, tier lists, and meta breakdowns.